MechWarrior 5: Mercenaries - JumpShip Edition Guias em Xbox One (X1)

Última atualização: 9 de outubro de 2022

Aqui estão as nossas Guias para MechWarrior 5: Mercenaries - JumpShip Edition sobre Xbox One. Os itens mais confiáveis recebem o maior número de "polegares para cima" de nossos usuários e aparecem mais perto do topo!

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Difficulty Levels

Guias

All missions have a difficulty level based on the size and number of opposing forces. You are not limited to taking any given task; you can attempt a Difficulty 100 mission soon after entering the universe map with a single 20-ton mech, but it is unlikely to end well for you.

A decent rule of thumb is to check the difficulty level of a story quest as soon as you acquire it. You can see the difficulty rating on any mission's contract screen, but you can cancel it without consequence (just don't abort the contract). If you qualify for a story task but are concerned about the difficulty rating, consider doing side quests nearby until you are comfortable with the difficulties you will face. More level contracts also result in higher rewards, so you'll be assisting your mercenary organization by becoming accustomed to the difficulties.

These top 10 ten tips by youtuber can also assist you with gameplay

Tonnage restrictions

Guias

All missions have a tonnage restriction, which is displayed with the difficulty rating on the same screen. Tonnage limitations refer to the combined maximum weight of all deployed mechs, not their actual weights.

A full lance of four mechs and pilots is usually preferable. Although it is feasible to send a single, extremely powerful mech into an early mission, doing so causes all adversaries to focus their attention on it. Even the most powerful mech will falter in the face of hundreds upon dozens of attackers.

As a result, you should maintain a dozen or so mechs of various weights in Cold Storage in case you revisit an old location that you want to operate in. In general, tonnage restrictions are directly proportionate to difficulty ratings, so you're unlikely to accept a mission in a challenging location if you can only field a light lance.

The particular composition of any given lance is entirely up to you. It's a good idea to try out different mechs and weapon combinations in different side missions to see what works best for you.

There are also MODs which allow you to remove the tonnage restrictions completely. TTB explains how to accomplish this

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