Goose Goose Duck Usterki na PC
Oto nasze Usterki na Goose Goose Duck na PC. Najbardziej godne zaufania produkty otrzymują najwięcej "kciuków w górę" od naszych użytkowników i pojawiają się bliżej szczytu!
Czy podoba ci się Goose Goose Duck?
Na podstawie43 oceny oraz 3 opinie
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Stuck on “Game Starting”
UsterkiWhile the host of the Lobby waits in the lobby before the game starts and the bottom bar on the screen says “Game Starting” the game does not actually start.
This could be caused by a player joining the lobby within a few frames of when the host clicked the button to start the game. To fix this, the owner of the lobby must leave and rejoin the lobby and the host should be able to start the game.
This can be avoided by making sure you lock your lobby before starting the game which prevents the player from joining your lobby within that short frame of time.
No Player Interface
UsterkiSome players in the game might experience Icons for use, report, and special abilities, and the minimap not displaying on the screen in-game or hotkeys for these actions don’t work either.
This sometimes occurs during the game start-up but it can happen at random. An easy fix is to end your current game and start a new one. In a game like Goose Goose Duck, ending a game is not always an option.
In which case, my suggestion would be to call a brief meeting on the situation and discuss how many players were affected by this. Agree to vote out (preferably) the dodo or the ducks to end the game if a lot of players were affected, particularly if the ducks cannot kill.
If only one or two geese are affected, the game can pretty much continue on as normal even if those players are affected.
Lobby setting Discrepancy
UsterkiThis is most commonly picked up between a lobby host and other players. When a setting selected by the host does not match the setting of the players or the set game.
An easy fix, but not guaranteed is to select a different setting and then select the previous setting again. Sometimes repeating the process helps. It makes a huge difference for a host to double-check settings with players before the game starts; setting like the number of ducks, just to make sure that the settings match other players before the game starts.