Wild Arms: Million Memories Guides sur Android
Dernière mise à jour: 12 octobre 2023
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Where to Find the Runes
Guides- Earth Rune - You receive the Earth Rune in the Guardian Temple. It’ll increase your vitality by 10%.
- Water Rune - You will receive the Water Rune in the Sealed Library. It’ll increase your Sorcery by 10%.
- Fire Rune - You’ll receive the Fire Rune in the Guardian Temple. It’ll increase your Strength by 10%.
- Wind Rune - You’ll receive the Wind Rune in the Guardian Temple. It’ll increase your Response by 10%.
- Thunder Rune - You’ll receive the Thunder Rune when on board the Sweet Candy while in Port Timney. It’ll increase your Response by 20%.
- Summit Rune - You’ll receive the Summit Rune on Mount Zenom. It’ll increase your Vitality by 20%.
- Flash Rune - You’ll find the Flash Run in the teleporter maze of the Pleasing Gardens. It’ll increase your Strength, Vitality, and Response by 10%.
- Death Rune - You’ll find the Death Rune in the Maze of Death once you’ve collapsed. It’ll increase your sorcery by 30%.
- Triton Rune - You’ll find the Triton Rune in the Dragon Shrine. It’ll increase your Vitality and Sorcery by 20%.
- Saint Rune - You’ll receive the Saint Rune while in Saint Centour after being attacked. It’ll increase your Strength by 20%.
- Heavens Rune - You can find the Heavens Rune on the Deserted Island southeast of Arctica. It’ll increase your Strength and Response by 10% and your Sorcery by 20%.
- Ice Rune - You can find the Ice Rune in the Snowy Ravine on the island north of Arctica. It’ll increase your Strength by 20% and your Vitality and Response by 10%.
- Chrono Rune - You can find the Chrono Rune in the Illusion Temple in the Rings of Timespace. It’ll increase your Sorcery by 50%.
- Star Rune - You can find the Star Rune in the Photosphere ruins after it’s been destroyed. It’ll increase all your base stats by 10%.
- Sword Rune - You can find the Sword Rune in the Ancient Altar north of the Giant’s Cradle. It’ll increase your Strength by 40%
- Castle Rune - You’ll receive the Castle Rune at Zelduke’s statue after Tim repairs it with the Secret Tool. It’ll increase your Vitality by 40%.
- Life Rune - You can find the Life Rune in the Forest Prison. It’ll increase your Strength and Vitality by 20%.
- Hades Rune - You will receive the Hade Rune in De Le Metalica. It’ll increase your Sorcery by 40%.
- Love Rune - You will receive the Love Rune after defeating Elizabeth at Vassim’s Lab. It’ll increase your Strength and Response by 5%, your Vitality by 20%, and your Sorcery by 30%.
- Courage Rune - You’ll receive the Courage Rune after defeating Elmina in the Arctica Castle. It’ll increase your Vitality by 10%, Strength by 20%, and Response by 30%.
- Hope Rune - You’ll receive the Hope Rune at the Baskar pyramid with the Love and Courage Runes. It’ll increase your Sorcery and Response by 10% and your Strength and Vitality by 20%.
The Best Equipment and Tools for Different Characters
GuidesRudy
- Weapon - Divine Blade
- Left Hand - Sheriff Star
- Armor - Braver Vest (adds 242 to Defense and 165 to Magical Defense)
- Helm - Dead Heat (adds 60 to Defense)
- Rune - Hope Rune
- ARM - Arch Smasher (A wind attack against all the enemies in the area)
- Force - Fury Shot
- Bombs - Blows up large crates and cracked walls.
- Radar - Reveals treasures.
- Skates - Enables crossing conveyors, damaging floors, and dealing a fast dash attack.
- Power Gloves - Can be used to break walls and punch down objects and grappling hook posts.
Jack
- Weapon - Juggernaut
- Left Hand - Sheriff Star
- Armor - Jade Wilder (adds 192 to Defense and 120 to Magical Defense)
- Helm - Texas Number (adds 50 to Defense)
- Rune - Sword Rune
- Fast Draw - Trump Card (A physical attack against a single enemy. The damage dealt matches Jack’s HP)
- Force - Double Command
- Hanpan - Flick switches and open faraway and exploding chests.
- Lighter - Light lamps and burn grass.
- Grappling Hook - swing to grappling hook posts.
- Guitar - Causes a fight.
Cecilia
- Weapon - Dist Dims
- Left Hand - Necromonicon
- Armor - Pret-a-porte (adds 130 to Defense and 295 to Magical Defense)
- Helm - Ruby Tiara (adds 36 to Defense)
- Rune - Chrono Rune
- Best Spells - Saint, Randomizer, Armor Down, Slow Down, Hi-Heal, Hi-Revive, Restore, Remedy, and Hi-Spark.
- Force - High Guardian and Dual Cast.
- Tears - Will open certain doors and trigger certain objects.
- Pocket Watch - Resets puzzles and turns back time.
- Rod - Communicate with animals
- Vase - Put out fires.
What Different Spells Do
GuidesBasic White Magic
- Geo/Geo: SHIELD - Raises a character’s defense.
- Geo/Fray: SUCTION - One of your characters absorbs magic for MP.
- Geo/Wing: HIDE - A character is temporarily invincible.
- Geo/Muse: PROTECT - Raises a character’s magic defense.
- Fray/Geo: CURSE - Raises rate of encounters.
- Fray/Fray: LIGHT BLOW - When attacking, a character gains a holy element.
- Fray/Wing: RAGE - All stats rise by 10%, berserking target.
- Fray/Muse: DARK BLOW - When attacking, a character gains an evil element.
- Wing/Geo: REFLECT - An enemy's spell is reflected back.
- Wing/Fray: ESCAPE - Teleport to the entrance of the dungeon.
- Wing/Wing: QUICK - Raises a character’s Response.
- Wing/Muse: AIR SCREEN - Raises a character’s parry rate.
- Muse/Geo: REVIVE - Revives a dead character.
- Muse/Fray: AWAKEN - The party is immune to Sleep for one battle.
- Muse/Wing: FIELD - Halves the effect of one element/unfocused.
- Muse/Muse: HEAL - Heals a character.
Basic Black Magic
- Geo/Geo: BREAK - Earth attack against a single enemy.
- Geo/Fray: SLOW DOWN - Lowers the Response of a group of enemies.
- Geo/Wing: SLEEP - Puts a group of enemies to Sleep.
- Geo/Muse: ARM - Lowers the defense of a group of enemies.
- Gray/Geo: FLASH - Lowers the parry rate of a group of enemies.
- Fray/Fray: FLAME - Fire attack against a single enemy.
- Fray/Wing: CONFUSION - Causes Confusion amongst a group of enemies.
- Fray/Muse: BLAST - Physical attack against a group of enemies.
- Wing/Geo: VALKYRIE - All seven elements are used to attack random enemies.
- Wing/Fray: SILENCE - Silences a group of enemies.
- Wing/Wing: VORTEX - Wind attack against a single enemy.
- Wing/Muse SPARK - Thunder attack against a group of enemies.
- Muse/Geo: ANALYZE - Reveals an enemy’s stats.
- Muse/Fray: DISPEL - Removes the spells cast on an enemy.
- Muse/Wing: PRISON - Paralyzes an enemy. If you attack them in this state, they will die.
- Muse/Muse: FREEZE - Water attack against a group of enemies.
Advanced White Magic
- Geo/Geo” HI-SHIELD - Raises the defense of the entire party.
- Geo/Fray: HYPER - Doubles a character’s attack power.
- Geo/Wing: INVISIBLE - Reduced the rate of encounters.
- Geo/Muse: LIFE GUARD - Brings a character back to life after they’ve been killed.
- Fray/Geo: COUNTER UP - Raises a character’s counter rate.
- Fray/Fray: BOMB - Use a bomb to counter an attack against an ally.
- Fray/Wing: SOUL GUARD - Prevents an instant death from magic.
- Fray/Muse: ANTI-MAGIC - Magical attacks don’t do any damage.
- Wing/Geo: HI-REFLECT - Reflects an enemy’s spell onto its group.
- Wing/Fray: DUMMY DOLL - Protects a character from attacks.
- Wing/Wing: TELEPORT - teleport to any of the towns you have visited.
- Wing/Muse: LOCK STATE - Keeps your party’s status from changing.
- Muse/Geo: HI-REVIVE - Revives a character with their total HP.
- Muse/Fray: REMEDY - Heals the entire party.
- Muse/Wing: RESTORE - Cures a character of the conditions affecting them.
- Muse/Muse: HI-HEAL - Heals a character entirely.
Advanced Black Magic
- Geo/Geo: HI-BREAK - Earth attack against a group of enemies.
- Geo/Fray: ERASER - Eliminates a group of enemies' elemental weaknesses and defenses.
- Geo/Wing: LIFE DRAIN - Drain the HP of a group of enemies.
- Geo/Muse: SAINT - Holy attack against a single enemy.
- Fray/Geo: RAINBOW - Use all seven elements to attack a single enemy.
- Fray/Fray: HI-FLAME - Fire attack against a group of enemies.
- Fray/Wing: DARKNESS - Evil attack against a single enemy.
- Fray/Muse: HI-BLAST - Physical attack against all the enemies in the area.
- Wing/Geo: MP DRAIN - Drain the MP of a group of enemies.
- Wing/Fray: LUCKY SHOT - Deals minor damage to a single enemy. If the attack kills them, they’ll drop the item they held.
- Wing/Wing: HI-VORTEX - Wind attack against a group of enemies.
- Wing/Muse: HI-SPARK - Thunder attack against all the enemies in the area.
- Muse/Gep: BANISH - Shrinks a single enemy, which lowers their stats.
- Muse/Fray: RANDOMIZER - Causes a random effect.
- Muse/Wing: HI-PRISON -Paralyzes a group of enemies. If they are hit while in this state, they will be killed.
- Muse/Muse: HI-FREEZE - Water attack against a group of enemies.
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