Alien: Isolation Cheats on Xbox One (X1)

Last Updated: July 16, 2022
Alien: Isolation
  • First Released: Oct 6, 2014
  • Genres: Adventure
  • Platforms: Mac,Xbox 360,PlayStation 3,Xbox 360 Games Store,PlayStation Network (PS3),PC,Xbox One,PlayStation 4,Linux
  • Developer: The Creative Assembly
  • Publisher: Sega
  • Ratings: PEGI 18, ESRB M

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Blade Runner

Easter Eggs

The second mission contains a shout-out to the film Blade Runner, as foil unicorns are scattered around that area of Sevastopol station.

Easy "Just Out of Reach"

Hints

The "Just Out of Reach" trophy/achievement requires you to get through the fourth mission without fighting the androids - fighting or being killed by the Alien won't stop you from getting this). Do not attack them. Avoid running, and crouch when necessary to make less noise. If a hostile android spots you, run and hide. If one makes contact with you, you should restart.

Easy "Run Hide Survive"

Hints

The "Hide. Run. Survive" trophy/achievement requires you to get through the fifth mission without being killed by the Alien. You won't be in danger until it comes down from the vents. From that point on, you should avoid running. Crouch when necessary to make even less noise. You need to pick up a keycard from the corpse in Room A-29. Keep the motion tracker handy to make sure the Alien isn't too close. After you get the keycard, you just need to escape the area. You should restart if the Alien spots you.

Easy "Mind Your Step"

Hints

The "Mind Your Step" trophy/achievement requires you to get through the Reactor Maintenance section of the 14th mission without dying. Some players have found it useful to use a USB drive or other backup method to make a copy of the auto-save when they enter Reactor Maintenance, so they can restart from that point instead of the mission's beginning if they die. The flamethrower is vital here. Use it against the spiders as well as the Spider Pods.

Easy "My Turn Now"

Hints

The "My Turn Now" trophy/achievement requires you to use only the maintenance jack to kill an android. An easy way to do this is to sneak up on the friendly one at the very start of the fourth mission, hit him from behind, run away, and return to hit him again once he's lost interest.

Achievements

Achievements

Icon Title Description Gamerpoints
awake
Awake
Completed "Closing the Book"
10
welcome-to-sevastopol
Welcome to Sevastopol
Completed "Welcome to Sevastopol"
10
a-hunt-begins
A Hunt Begins
Completed "Encounters"
10
you-shouldnt-be-there
You Shouldn't Be There.
Completed "Seegson Communications"
10
how-do-you-feel
How Do You Feel?
Completed "The Quarantine"
10
caught-in-the-trap
Caught in the Trap
Completed "The Outbreak"
10
an-outpost-of-progress
An Outpost of Progress
Completed "Seegson Synthetics"
10
shock-to-the-system
Shock to the System
Used the stun baton
10
bait
Bait
Completed "The Trap"
10
hazard-containment
Hazard Containment
Completed "Hazard Containment"
10
a-synthetic-solution
A Synthetic Solution
Completed "A Synthetic Solution"
10
consultation
Consultation
Completed "Consultation"
10
survivor
Survivor
Completed the game on the hardest difficulty setting
100
ripley-signing-off
Ripley, Signing Off
Completed the game on any difficulty setting
50
the-missing
The Missing
Collected an ID tag
10
the-taken
The Taken
Collected all ID tags
40
archivist
Archivist
Collected all Nostromo logs
40
light-em-up
Light 'em Up
Used the flamethrower
10
just-out-of-reach
Just out of Reach
Contacted your team and escaped Comms without being attacked by an android
40
use-with-caution
Use With Caution
Used the shotgun
10
every-bullet-counts
Every Bullet Counts
Used the revolver
10
self-defense
Self Defense
Killed 10 humans
10
not-a-scratch
Not a Scratch
Escaped from android combat without taking damage
20
retreat-from-fire
Retreat From Fire
Caused the Alien to retreat using a molotov
20
a-perfect-organism
A Perfect Organism
Encountered the Alien in Sevastopol for the first time
10
shes-in-the-vents
She's in the Vents...
Used the vent system 20 times
20
i-admire-its-purity
I Admire its Purity
Detected 30 targets with the motion tracker
20
back-off
Back Off
Caused the Alien to retreat by using the flamethrower
10
stunned
Stunned
Knocked down a human or stunned an android with a non-lethal attack
10
build-to-survive
Build to Survive
Constructed an item
5
mercy-or-prudence
Mercy or Prudence?
Completed the game without killing any humans
50
mind-your-step
Mind Your Step
Navigated Reactor Maintenance without dying
20
seegson-security-bypass
Seegson Security Bypass
Performed 10 successful hacks
10
seegson-systems-expert
Seegson Systems Expert
Completed 10 minigames successfully
10
power-games
Power Games
Accessed 10 different rewire points
10
a-true-engineer
A True Engineer
Constructed one of each craftable item
20
a-record-of-disaster
A Record of Disaster
Collected an archive log
10
voices-of-sevastopol
Voices of Sevastopol
Collected 100 archive logs
40
fault-detected
Fault Detected
Killed an Android
20
100-times-too-many
100 Times Too Many
Killed by the Alien 100 times
5
throwing-the-switch
Throwing the Switch
Completed "The Descent"
10
the-message
The Message
Completed "The Message"
10
transmission
Transmission
Completed "Transmission"
10
free-the-torrens
Free the Torrens
Completed "Desolation"
10
end-of-the-hunt
End of the Hunt
Completed "Tomorrow, Together"
10
this-should-work
This Should Work
Used the bolt gun
10
my-turn-now
My Turn Now
Killed an android using only the maintenance jack
40
not-the-first
Not the First
Turned off the beacon
10
hide-run-survive
Hide. Run. Survive.
Completed "The Quarantine" without being killed by the Alien
40
one-shot
One Shot
Completed the game without dying
100

Easy "Stunned"

Hints

The "Stunned" trophy/achievement requires you to use a non-lethal attack to knock down either a human or an android. For a human, you'll want to use a flashbang. The blueprint is in the same room as the data cell in the third mission. For an android, you'll want to use an EMP mine. The blueprint is in the adjacent room to where you get in touch with your team in the fourth mission. For either item, collect the materials required to build it and then throw it at a human/android.

Camping Alien Glitch

Glitches

Sometimes, if you are hiding in a locker, the Alien will stop directly outside the locker and stay there. It won't walk around but it will continue to do that characteristic Alien wiggle directly in front of the locker. Wait as long as you like, the Alien won't leave. The only thing you can do is to exit the locker. Generally the Alien will continue on about it's business without attacking, but not always.

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