LEGO DC Super-Villains Glitches on Playstation 4 (PS4)

Last Updated: April 22, 2022

Here are our Glitches for LEGO DC Super-Villains on Playstation 4. The most trustworthy items get the most 'thumbs up' from our users and appear nearer the top!

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Out The Map

Glitches

This glitch will allow you to move out of the map and fly above the height limit.


To enable the glitch you will need to go to the bridge in Metropolis and get a super big fig character like Anti-monitor, Bane, Darkside, Trigon. It is recommended that 2 players are required to pull this off but you can attempt to do this by yourself. 


The giant fig needs to be standing near the bridge in front of the big green waterfront sign. The other player will need to use a character that has the ability to freeze him. Then they attack the big fig character until he falls over underneath the bridge. Try not to stand too close to the big fig otherwise, your head will hit him but you also can’t be too far away. This may not work the first time so you will need to keep trying.


Your aim is to get the big fig to fall over and he needs to get his legs stuck underneath the ground. Then the big fig will need to change characters to a normal-sized person who has the ability to fly. This will allow the player to fall underneath the map. 


Then you will want to drop really far down or else you will drown. If you do get killed during this phase you will still be able to attempt the glitch again. Luckily, you will respawn underneath the world. You will need to wait until you get past the black zone and continue to drop until you see a blue screen. Then you will wait to fly all the way to the edge of the map. Once you have passed the barrier you can fly straight up and do whatever you want. 


If you want to bring the second player out of bounds as well you, fortunately, do not have to do the whole sequence above again. All the second player will have to do, is drop out of the map. The first player will need to go to the rocky terrain in the out-of-bounds terrain, but be careful as most of the terrain is not solid. 


The first player will have to be able to see themself inside the map and be close enough to the inside for the other player to be able to join you. When the other player drops in they will automatically be out of bounds as well. 


When you are out of bounds make sure that you do not fall back into the barrier because you will then have to do the above sequence all over again. 

Chance and Tyler go into detail about how to be fly out of bounds.

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